#126: Dialogue window

I didn’t spend much time on the game since I still spend most of it on Elex. But I layed some groundwork for the dialogue window rework. Mainly the topic selection part.

Right now, the dialogue window works as it should. However, I noticed that as the game progresses, the amount of topics gets a little too high and finding the right topic can get a little too tiresome. So I decided to give the dialogue window the same “tab” treatment I gave the inventory window. This should make navigating it much easier.

I will hopefully have some screenshots next week.

 

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