This week I focused mainly on the character background system. Things are progressing smoothly so I decided to test something out.
I will be adding XP bar to every skill. Your character will gain XP for crafting items, finishing quests or reading books. When you get enough XP, this stat will level up by one. Working or training will level theses stats instantly like it used to. This XP system should allow player to increase other skills even when he doesn’t really train them. You should be able to raise your skill just by crafting a lot of items, but this process will be very slow and not really efficient. Best way to level will still be working for other people but your skills will increase naturaly as you play thanks to this system.
I will have to test this first. I might change this system a lot, or I might even scrap it entirely if it ends up not working as intended. We will see.